[UTGame.UTCustomChar_Data]
+Parts=(Part=PART_Head,ObjectName="CH_TutorialChar.Mesh.CH_TutorialChar_head",PartID="TutA",FamilyID="TWIM")

+Parts=(Part=PART_Torso,ObjectName="CH_TutorialChar.Mesh.CH_TutorialChar_Torso",PartID="TutB",FamilyID="TWIM")

+Parts=(Part=PART_Arms,ObjectName="CH_TutorialChar.Mesh.CH_TutorialChar_Arms",PartID="TutC",FamilyID="TWIM")

+Parts=(Part=PART_Thighs,ObjectName="CH_TutorialChar.Mesh.CH_TutorialChar_Thighs",PartID="TutD",FamilyID="TWIM")

+Parts=(Part=PART_Boots,ObjectName="CH_TutorialChar.Mesh.CH_TutorialChar_Boots",PartID="TutE",FamilyID="TWIM")


+Characters=(CharName="Faustus",Description="<Strings:Tutorialchar.CharLocData.Tut_Description>",CharID="TutorialChar",Faction="TwinSouls",PreviewImageMarkup="<Images:CH_TutorialChar.Materials.UI_Portrait_Character_TutorialChar_male>",CharData=(FamilyID="TWIM",HeadID="TutA",TorsoID="TutB",ShoPadID="B",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="TutC",ThighsID="TutD",BootsID="TutE"),AIData=(Aggressiveness=0.6,CombatStyle=0.3,Tactics=0.3,FavoriteWeapon="UTGame.UTWeap_Stinger"))